Chess is a two person game, played with 2 identical sets of 16 pieces.
The players alternate moves until the game is deemed to be over.
The white pieces from left to right:
8 pawns
rook
knight
bishop
queen
king
bishop
knight
rook
The black pieces are a mirror image of the white pieces.
Each piece has a specific series of moves.
Pawns move forward one space at a time.
When a pawn is still on the second row, it has the one-time ability to move two spaces forward.
Pawns can only capture diagonally one square forward.
When a pawn reaches the opponents first row, it must be promoted to any piece of your choice except the King.
Rooks can move up and down and side to side.
Knights can move in an L-shape - two spaces in any direction, then one space in a perpendicular direction. Knights are the only piece that can jump over other pieces.
Bishops can move in any direction diagonally.
Queens can move up and down and side to side and diagonally.
Kings can move one square in any direction.
Kings are said to be in check when it is threatened with capture by another case. The player with a king in check must make the next move take the king out of check. This is done in 3 ways.
1. Moving the king to a square where it is not threatened.
2. Inserting a piece between the king and the attacking piece (this of course doesn't apply with knights and pawns)
3. Capturing the attacking piece.
When the king is in check and cannot get out of check in any way, the game is deemed to be over and the opposing player wins.
When the king is not in check but there is no safe move for the player next turn, the game is deemed to be drawn.
The players alternate moves until the game is deemed to be over.
The white pieces from left to right:
8 pawns
rook
knight
bishop
queen
king
bishop
knight
rook
The black pieces are a mirror image of the white pieces.
Each piece has a specific series of moves.
Pawns move forward one space at a time.
When a pawn is still on the second row, it has the one-time ability to move two spaces forward.
Pawns can only capture diagonally one square forward.
When a pawn reaches the opponents first row, it must be promoted to any piece of your choice except the King.
Rooks can move up and down and side to side.
Knights can move in an L-shape - two spaces in any direction, then one space in a perpendicular direction. Knights are the only piece that can jump over other pieces.
Bishops can move in any direction diagonally.
Queens can move up and down and side to side and diagonally.
Kings can move one square in any direction.
Kings are said to be in check when it is threatened with capture by another case. The player with a king in check must make the next move take the king out of check. This is done in 3 ways.
1. Moving the king to a square where it is not threatened.
2. Inserting a piece between the king and the attacking piece (this of course doesn't apply with knights and pawns)
3. Capturing the attacking piece.
When the king is in check and cannot get out of check in any way, the game is deemed to be over and the opposing player wins.
When the king is not in check but there is no safe move for the player next turn, the game is deemed to be drawn.